Background
170
分享

產品演化等距3D立體模型提示詞

A complex, multi-step system instruction prompt designed to generate a hyper-realistic, isometric 3D diorama illustrating the evolution of a product (like bread or whiskey) across three phases (Source, Industry, Experience). The diorama is displayed on an unrolled antique map, with the path connecting the scenes made of the raw material itself, simulating an 'Anno 1800' strategy game aesthetic.

landscape
產品演化等距3D立體模型提示詞 - Output 1
Output 1/2

推薦模型

Nano Banana Pro

40 積分圖像

推薦設定

寬高比3:4
難度入門

提示詞

30% Preview

Input Variable: [INSERT TOPIC] (e.g., The History of Bread, The Making of Whiskey, The Story of Silk, The Evolution of Paper) System Instruction: Generate a hyper-realistic, isometric 3D diorama displayed on an unrolled antique map. Use the following logic to procedurally generate the scene: 1. Deconstruction: Analyze the Input: Break the topic into 3 Phases of Production (From Nature to Consumption). The Material Path: Identify the raw unit of the topic (e.g., Coffee Beans, Wheat Grains, Silk Cocoons, Wood Chips). This material will form the physical "Road" connecting the scenes. 2. Container (The Chart): The Object: A large, textured Parchment Scroll with curled edges, unrolled on a rich Mahogany wooden table. The Layout: An "S-Curve" Path winds t

登入查看完整提示詞

登入解鎖