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Mô hình 3D đẳng giác về sự tiến hóa sản phẩm

A complex, multi-step system instruction prompt designed to generate a hyper-realistic, isometric 3D diorama illustrating the evolution of a product (like bread or whiskey) across three phases (Source, Industry, Experience). The diorama is displayed on an unrolled antique map, with the path connecting the scenes made of the raw material itself, simulating an 'Anno 1800' strategy game aesthetic.

landscape
Mô hình 3D đẳng giác về sự tiến hóa sản phẩm - Output 1
Output 1/2

Mô hình đề xuất

Nano Banana Pro

40 tín dụngHình ảnh

Cài đặt đề xuất

Tỉ lệ khung hình3:4
Độ khóNgười mới

Prompt

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Input Variable: [INSERT TOPIC] (e.g., The History of Bread, The Making of Whiskey, The Story of Silk, The Evolution of Paper) System Instruction: Generate a hyper-realistic, isometric 3D diorama displayed on an unrolled antique map. Use the following logic to procedurally generate the scene: 1. Deconstruction: Analyze the Input: Break the topic into 3 Phases of Production (From Nature to Consumption). The Material Path: Identify the raw unit of the topic (e.g., Coffee Beans, Wheat Grains, Silk Cocoons, Wood Chips). This material will form the physical "Road" connecting the scenes. 2. Container (The Chart): The Object: A large, textured Parchment Scroll with curled edges, unrolled on a rich Mahogany wooden table. The Layout: An "S-Curve" Path winds t

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