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Early 2000s Video Game Render Style Transfer

A text prompt designed to transform a given image into the aesthetic of an early 2000s video game render, specifically mimicking the look of Maya 4.0 rendering. It focuses on low-poly geometry, low-resolution textures, and atmospheric effects like fogging distant objects, while explicitly avoiding pixel art or voxel styles.

architecture
Early 2000s Video Game Render Style Transfer - Output 1
Output 1/2

Recommended Model

Nano Banana Pro

40 creditsImage

Recommended Settings

Aspect Ratio3:4
DifficultyBeginner

Prompt

30% Preview

Low poly, low res textures - Distant objects

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