2000년대 초반 비디오 게임 렌더링 스타일
A text prompt designed to transform a given image into the aesthetic of an early 2000s video game render, specifically mimicking the look of Maya 4.0 rendering. It focuses on low-poly geometry, low-resolution textures, and atmospheric effects like fogging distant objects, while explicitly avoiding pixel art or voxel styles.
architecture

Output 1/2
추천 모델
Nano Banana Pro
40 크레딧이미지
추천 설정
화면 비율3:4
난이도초급 ★







